Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Completionist (50 points): Complete every challenge at least once.
Supreme Challenger (25 points): Complete 500 total challenges between all categories.
Spiritually Attuned (20 points): Make 100 Psychic Links (Share or Steal).
Insider Trading (15 points): Possess every type of possessable enemy.
Score Monger (30 points): Complete 30 challenges in one Interval.
Doll Collector (20 points): Find the Alma Doll on every Mission.
Man Mode (100 points): Finish the Campaign on INSANE difficulty.
Almost Halfway (10 points): Attain Rank 10.
You've got the Touch! (25 points): Attain Rank 21.
Mission... accomplished? (50 points): Finish the Campaign on any difficulty (all Intervals complete).
Unstoppable! (15 points): Win all 5 rounds of a 5-round Soul King match.
Soul Gatherer (15 points): Attain a total of 6,000 Souls in one round of Soul King.
Soul Hoarder (20 points): Attain a total of 25,000 Souls across all rounds of a Soul King match.
Hanging 20 (20 points): Complete wave 20 in Contractions.
Handle with Care (20 points): Return 30 crates in one game of Contractions.
Indecisive (10 points): Possess 20 different enemies in one round of Soul King.
Extremist (20 points): Complete any campaign level on INSANE without reloading checkpoints or going into Last Stand.
Monarch (20 points): Win 20 rounds of Soul King.
A Precursor (5 points): In the Poker Room of Prison, kill all 3 enemies with headshots before slo-mo ends.
That's a lot of Zeros (50 points): Attain a total of 250,000 points through challenges.
Dead Blind (10 points): Spend an entire round of Contractions in deep fog without going into Last Stand.
No can defense! (20 points): Kill 100 enemies with Jump Kick or Slide Kick.
State-of-the-art. Bang, bang! (20 points): Kill 10 enemies in a row with Sniper Rifle headshots.
Footy Foul (10 points): Kill 2 enemies with 1 Slide Kick during Slow Mo.
Earl of Pain (10 points): Kill 1000 enemies by any method in any game mode.
God Among Men (25 points): Kill 250 total enemies during Slow Mo.
Art Collector (15 points): Pin 100 total enemies with The Penetrator or Leaper knives.
I'm not a Doctor, I'm a Medic! (10 points): Perform 50 revives in any game mode.
We'll Try Again Tomorrow! (15 points): Survive 3 waves in Contractions in a row without anyone bringing back a crate.
I F.E.A.R. Nothing! (15 points): Finish a wave of Contractions on INSANE without anyone going into Last Stand.
Head Crab Removal (10 points): 20 kills with a crowbar.
Little Brother's Helper (15 points): As Point Man, kill 100 enemies suspended by Fettel.
Big Brother's Helper (15 points): As Fettel, suspend 100 enemies that Point Man kills.
Additionally, there are 17 secret achievements:
Up The River (15 points): Attain a total of 95,000 score on Interval 01.
Point Taken (15 points): Attain a total of 110,000 score on Interval 05.
Crossing Over (15 points): Attain a total of 70,000 score on Interval 06.
Point Authority (15 points): Attain a total of 110,000 score on Interval 07.
Magna Slum Laude (15 points): Attain a total of 85,000 score on Interval 02.
Cannibal Run (15 points): Attain a total of 95,000 score on Interval 03.
House Arrest (15 points): Attain a total of 105,000 score on Interval 04.
Town Hall Beating (15 points): Complete Interval 04.
Through the Haystack (20 points): Complete Interval 05.
Trouble Cross (20 points): Complete Interval 06.
Prison Impossible (10 points): Complete Interval 01.
Get To The Chopper (10 points): Complete Interval 02.
Pain, In Bulk (15 points): Complete Interval 03.
Terminal Victory (25 points): Complete Interval 07.
Homecoming King (25 points): Complete Interval 08.
Yo, Adrian! (15 points): Find something worth punching!
Dream Score (10 points): Attain a total of 50,000 score on Interval 08.
6/21/2011
xbox 360-BioShock 2
Multiplayer unlockables
Reach the indicated rank in Multiplayer mode to unlock the corresponding bonus:
Rank 1
Weapon: Pistol/Shotgun
Plasmid: Electro Bol/Winter Blast/Incinerate
Mask: Rabbit/Goat/Pink Feather
Melee: Wrench/Candle Stick/Pipe
Rank 2
Weapon: Machine Gun
Rank 3
Tonic: Expert Researcher/Security Evasion
Rank 4
Plasmid: Air Dash
Rank 5
Upgrade: Pistol Automatic Firing
Rank 6
Weapon: Grenade Launcher
Rank 7
Tonic: Speedy Recovery/Eve Saver
Rank 8
Plasmid: Geyser Trap
Rank 9
Upgrade: Shotgun Rate of Fire
Rank 10
Weapon: Crossbow
Mask: Eagle/Tragic Comedy
Melee: Machete/Rolling Pin
Rank 11
Tonic: Back Stabber
Rank 12
Plasmid: Telekinesis
Rank 13
Upgrade: Machine Gun Magazine Size
Rank 14
Weapon: Nail Gun
Rank 15
Tonic: Metabolic Eve
Rank 16
Plasmid: Houdini
Rank 17
Upgrade: Grenade Launcher Homing Grenades
Rank 18
Weapon: Elephant Gun
Rank 19
Tonic: Sabotage
Rank 20
Plasmid: Insect Swarm
Mask: Moon/Indigo Feather
Melee: Mallet/Barbed Wire
Rank 21
Upgrade: Crossbow Damage Increase
Rank 22
Tonic: Repairman
Rank 23
Upgrade: Nail Gun Magazine Size
Rank 24
Upgrade: Speedy Hacker
Rank 25
Upgrade: Elephant Gun Sniper Scope
Rank 26
Tonic: Slugger
Rank 27
Upgrade: Pistol Damage Upgrade
Rank 28
Tonic: Leg Up
Rank 29
Upgrade: Shotgun Automatic Reload
Rank 30
Tonic: Fast Feet
Mask: Peacock Feather/Sun God
Melee: Crowbar/Flashlight
Rank 31
Upgrade: Machine Gun Kickback Reduction
Rank 32
Tonic: Deadly Machine
Rank 33
Upgrade: Grenade Launcher Velocity Boost
Rank 34
Tonic: Headhunter
Rank 35
Upgrade: Crossbow Rate of Fire
Rank 36
Tonic: Big Game Hunter
Rank 37
Upgrade: Nail Gun Damage Increase
Rank 38
Tonic: Death Trap
Rank 39
Upgrade: Elephant Gun Damage Increase
Rank 40
Tonic: Resurrection
Mask: Octopus/Demon
Melee: Hatchet
Door codes
Enter the indicated code to open the corresponding door:
Adonis Luxury Resort
Door near rubble with code written backwards on glass: "1540"
Pauper's Drop
The Clinic: "0047"
Siren Alley
Maintenance Area: "1919"
Dionysus Park
Power To The People weapon upgrade station door: "1080"
Fontaine Futuristics
Plasmid Theater: "5254"
Inner Persephone
Watch Tower: "2673"
Recreational Therapy: "4146"
Easy health
Melee a health station, and a health kit will come out.
Easy money
Find an area that contains a working slot machine. For example, in the Siren Alley level inside the Mermaids Lounge, go upstairs into the room on the right side of the balcony that contains the slot machines. As you enter the room, turn left, and play the right-hand machine of the two that are facing you. Save the game before you start, and resave it every time your total money increases above where you started. If the machine does not payout after about a dozen turns, reload your saved game. It is possible to max out your wallet in approximately ten minutes. Repeat this as many times as desired.
Easy Security research
Find a hackable vending or health machine next to or near a Bot Shutdown Panel. Hack the machine, and stop the pointer on the red to activate the alarm, thus triggering the Security Bots to come after you. Once you see them, quickly take a picture of one of them with the camera, then use the Bot Shutdown Panel to shut them down. The disabled bot will still be highlighted by the research camera, allowing you to research Security easily.
Easy XP in Multiplayer mode
Have a friend join your game while it is in progress on any team-based game, putting him or her on the other team. Find a turret anywhere in the map, and make sure there is nobody around. You and your friend can hack the turret back and forth for 10 XP per hack. Repeat this as many times as desired. -From: Christian Manzi
Easy final battle
Fully research the Houdini Splicer. Have Natural Camouflage equipped. Immediately before the final battle, remain idle, and you will become invisible. No one will attack as long as you do not move. If you move, you will become visible again, and all enemies will attack; you cannot turn invisible while being hit. Once Eleanor says she can fight, summon her. She will distract and fight everyone, allowing you to stay invisible. She will eventually kill everyone so that you can escape.
Alternate endings
Successfully complete the indicated tasks to get the corresponding ending. There are six different endings: Rise To Surface (good and evil), Abandoned (good and evil), and the standard ending (good and evil).
Good endings
Save all Little Sisters you adopt, and spare Grace Holloway, Stanley Poole, or Gilbert Alexander.
Save all Little Sisters you adopt, and kill Grace Holloway, Stanley Poole, and Gilbert Alexander.
Standard endings
Save at least one Little Sister, and harvest at least one Little Sister. Choose to die at the end, and spare Grace Holloway, Stanley Poole, and Gilbert Alexander.
Save at least one Little Sister, and harvest at least one Little Sister. Choose to die at the end, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander.
Bad endings
Save at least one Little Sister, and harvest at least one Little Sister. Choose to live at the end, and spare Grace Holloway, Stanley Poole, and Gilbert Alexander. Alternately, harvest all Little Sisters you adopt, and spare Grace Holloway, Stanley Poole, and Gilbert Alexander.
Save at least one Little Sister, and harvest at least one Little Sister. Choose to live at the end, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander. Alternately, harvest all Little Sisters you adopt, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander.
Free Telekinesis
Use the following trick to pull normal items toward you with Telekinesis and not use any Eve. Eve is only used when you release the button to throw an item with Telekinesis. Use Telekinesis to pull items such as ammunition or first aid kits toward you to collect without wasting any of your Eve. If you take an item you are already maxed out of, you will either be stuck holding it with Telekinesis or have to release the button to throw it and use some Eve. However, if you display the Plasmid wheel and select another Plasmid attack, you can release the button to drop the item without Telekinesis automatically throwing it. Thus, you will not use any Eve by dropping an item you cannot carry. This can also be used when pulling electrified trip wires out of walls. To do this, pull the item toward you with Telekinesis, and without releasing the trigger, display the Plasmid wheel to select another plasmid. When you close the Plasmid wheel and release the trigger, you will drop the item.
Defeating Rumblers
When fighting a Rumbler (Big Daddy with rockets), use Telekinesis to grab the rockets it fires and throw them back at it.
Power To The People weapon upgrade station locations
Power To The People weapon upgrade stations can be found at the following locations:
1. Ryan Amusements: Going to get the ticket.
2. Ryan Amusements: After the family display, through the door.
3. Pauper's Drop: From Journal 039, go out the door, down the stairs.
4. Pauper's Drop: In the back of skid row, in the limbo room. It is behind the stage
5. Pauper's Drop: After breaking into the hotel, when you are going through the halls, you will go through a hole. To the left is a blue sheet. To the right is the station.
6. Siren Alley: In Mermaid Lounge, go upstairs, and hack the gate. Then, drop through a hole in the floor.
7. Siren Alley: Just before Pump Station 5.
8. Dionysus Park: Behind the door; combination is "1080".
9. Dionysus Park: On the path to the train.
10. Fontaine Futuristics: After you destroy the flying Gil bot, you can enter where you gain access to the laboratory.
11. Fontaine Futuristics: After you turn on the lights, it will be in the bottom of the holding cells area.
12. Persephone Outer: On your left.
13. Inner Persephone: After you gain access to Sinclair, look back in the room.
14. Inner Persephone: Just after Ward B in the room with the rocket turret.
Easy "9-Irony" achievement
After you get your first Little Sister in Ryan Amusements, she will take you back into the main hall of Ryan Amusements to collect ADAM. While she is collecting ADAM, Splicers will attack, breaking down the door to the next part of the level. After going through the door, there will be a desk on the left with an animatronic Andrew Ryan sitting behind it, and near a cabinet behind him is a golf club. Use Telekinesis to pick up the club, then shoot it at the Andrew Ryan animatronic to get the "9-Irony" achievement.
Easy "Master Protector" achievement
Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Bought a Slot (5 points): Buy one Plasmid or Tonic Slot at a Gatherer's Garden.
Max Plasmid Slots (10 points): Fully upgrade to the maximum number of Plasmid Slots.
Upgraded a Weapon (10 points): Upgrade any weapon at a Power to the People Station.
Fully Upgraded a Weapon (10 points): Install the third and final upgrade to any of your weapons.
All Weapon Upgrades (20 points): Find all 14 Power to the People weapon upgrades in the game.
Prolific Hacker (20 points): Successfully hack at least one of every type of machine.
Master Hacker (20 points): Hack 30 machines at a distance with the Hack Tool.
First Research (5 points): Research a Splicer with the Research Camera.
One Research Track (20 points): Max out one Research Track.
Research Master (20 points): Max out research on all 9 research subjects.
Grand Daddy (25 points): Defeat 3 Big Daddies without dying during the fight.
Master Gatherer (30 points): Gather 600 ADAM with Little Sisters.
Fully Upgraded a Plasmid (10 points): Fully upgrade one of your Plasmids to the level 3 version at a Gatherer's Garden.
All Plasmids (20 points): Find or purchase all 11 basic Plasmid types.
Trap Master (15 points): Kill 30 enemies using only Traps.
Master Protector (15 points): Get through a Gather with no damage and no one getting to the Little Sister.
Big Spender (15 points): Spend 2000 dollars at Vending Machines.
Dealt with Every Little Sister (50 points): Either Harvest or Save every Little Sister in the game.
Against All Odds (30 points): Finish the game on the hardest difficulty level.
Big Brass Balls (25 points): Finish the game without using Vita-Chambers.
Rapture Historian (40 points): Find 100 audio diaries.
Unnatural Selection (10 points): Score your first kill in a non-private match.
Welcome to Rapture (10 points): Complete your first non-private match.
Disgusting Frankenstein (10 points): Become a Big Daddy for the first time in a non-private match.
"Mr. Bubbles - No!" (20 points): Take down your first Big Daddy in a non-private match.
Mother Goose (20 points): Save your first Little Sister in a non-private match.
Two-Bit Heroics (10 points): Complete your first trial in a non-private match.
Parasite (10 points): Achieve Rank 10.
Little Moth (20 points): Achieve Rank 20.
Skin Job (20 points): Achieve Rank 30.
Choose the Impossible (50 points): Achieve Rank 40.
Proving Grounds (20 points): Win your first non-private match.
Man About Town (10 points): Play at least one non-private match on each multiplayer map.
Additionally, there are seventeen secret achievements:
Daddy's Home (10 points): Found your way back into the ruins of Rapture.
Protector (20 points): Defended yourself against Lamb's assault in the train station.
Sinclair’s Solution (20 points): Joined forces with Sinclair in Ryan Amusements.
Confronted Grace (10 points): Confronted Lamb’s lieutenant in Pauper’s Drop.
Defeated the Preacher (20 points): Defeated the Preacher.
Nose for News (20 points): Uncovered the secret of Dionysus Park.
Found Lamb's Hideout (20 points): Gained access to Lamb’s stronghold.
Reunion (50 points): Reunited with your original Little Sister.
Heading to the Surface (25 points): Headed to the surface on the side of Sinclair's escape pod.
Escape (100 points): Escaped Rapture.
9-Irony (5 points): Paid your respects to the founder of Rapture.
Distance Hacker (5 points): Used the Hack Tool to hack an object at a distance.
Unbreakable (20 points): Defended yourself against the Big Sister without dying.
Look at You, Hacker (15 points): Killed 50 enemies using only hacked Security.
Adopted a Little Sister (5 points): Adopted a new Little Sister for the first time.
Savior (25 points): Saved every Little Sister and spared Grace, Stanley and Gil.
Counterattack (5 points): Killed an enemy with its own projectile.
The following achievements require the "Firepower Pack" bonus downloadable content:
Litmus Test (5 points): Earn 6 stars in the Protector Trials.
Acid Test (10 points): Earn 18 stars in the Protector Trial.
Trial By Fire (15 points): Earn 36 stars in the Protector Trials.
Enemy of the Family (15 points): Earn an A rank in all Protector Trials.
Perfect Protector (20 points): Collect 100% of the ADAM in a single Protector Trial.
Get a Bigger Bucket (25 points): Collect 50% of the ADAM available in all Protector Trials.
Additionally, there is one secret achievement with the "Firepower Pack" bonus downloadable content:
Guardian Angel (10 points): Completed all bonus Protector Trials.
The following achievements require the "Minerva's Den" bonus downloadable content:
Garbage Collection (10 points): Destroy all 10 Vacuum Bots in Minerva's Den.
Lancer Killer (10 points): Kill a Lancer Big Daddy.
ADAM Addict (10 points): Resolve all the Little Sisters in Minerva's Den.
Additionally, there are five secret achievements with the "Minerva's Den" bonus downloadable content:
Login (20 points): Reached Rapture Central Computing Operations.
Root Access Granted (20 points): Reached Computer Core Access.
Logout (50 points): Escaped Minerva's Den.
SUDO (20 points): Wrested control of the Thinker from Reed Wahl.
High Score (10 points): Get 9999 points in a single game of spitfire.
The following achievements require the "Rapture Metro Pack" bonus downloadable content:
Aqua Incognita (25 points): Play at least one non-private match on each downloadable content map.
Territorial (25 points): Win a non-private match in each of the 6 new maps.
Reincarnation (100 points): Use Rebirth to start again.
Reach the indicated rank in Multiplayer mode to unlock the corresponding bonus:
Rank 1
Weapon: Pistol/Shotgun
Plasmid: Electro Bol/Winter Blast/Incinerate
Mask: Rabbit/Goat/Pink Feather
Melee: Wrench/Candle Stick/Pipe
Rank 2
Weapon: Machine Gun
Rank 3
Tonic: Expert Researcher/Security Evasion
Rank 4
Plasmid: Air Dash
Rank 5
Upgrade: Pistol Automatic Firing
Rank 6
Weapon: Grenade Launcher
Rank 7
Tonic: Speedy Recovery/Eve Saver
Rank 8
Plasmid: Geyser Trap
Rank 9
Upgrade: Shotgun Rate of Fire
Rank 10
Weapon: Crossbow
Mask: Eagle/Tragic Comedy
Melee: Machete/Rolling Pin
Rank 11
Tonic: Back Stabber
Rank 12
Plasmid: Telekinesis
Rank 13
Upgrade: Machine Gun Magazine Size
Rank 14
Weapon: Nail Gun
Rank 15
Tonic: Metabolic Eve
Rank 16
Plasmid: Houdini
Rank 17
Upgrade: Grenade Launcher Homing Grenades
Rank 18
Weapon: Elephant Gun
Rank 19
Tonic: Sabotage
Rank 20
Plasmid: Insect Swarm
Mask: Moon/Indigo Feather
Melee: Mallet/Barbed Wire
Rank 21
Upgrade: Crossbow Damage Increase
Rank 22
Tonic: Repairman
Rank 23
Upgrade: Nail Gun Magazine Size
Rank 24
Upgrade: Speedy Hacker
Rank 25
Upgrade: Elephant Gun Sniper Scope
Rank 26
Tonic: Slugger
Rank 27
Upgrade: Pistol Damage Upgrade
Rank 28
Tonic: Leg Up
Rank 29
Upgrade: Shotgun Automatic Reload
Rank 30
Tonic: Fast Feet
Mask: Peacock Feather/Sun God
Melee: Crowbar/Flashlight
Rank 31
Upgrade: Machine Gun Kickback Reduction
Rank 32
Tonic: Deadly Machine
Rank 33
Upgrade: Grenade Launcher Velocity Boost
Rank 34
Tonic: Headhunter
Rank 35
Upgrade: Crossbow Rate of Fire
Rank 36
Tonic: Big Game Hunter
Rank 37
Upgrade: Nail Gun Damage Increase
Rank 38
Tonic: Death Trap
Rank 39
Upgrade: Elephant Gun Damage Increase
Rank 40
Tonic: Resurrection
Mask: Octopus/Demon
Melee: Hatchet
Door codes
Enter the indicated code to open the corresponding door:
Adonis Luxury Resort
Door near rubble with code written backwards on glass: "1540"
Pauper's Drop
The Clinic: "0047"
Siren Alley
Maintenance Area: "1919"
Dionysus Park
Power To The People weapon upgrade station door: "1080"
Fontaine Futuristics
Plasmid Theater: "5254"
Inner Persephone
Watch Tower: "2673"
Recreational Therapy: "4146"
Easy health
Melee a health station, and a health kit will come out.
Easy money
Find an area that contains a working slot machine. For example, in the Siren Alley level inside the Mermaids Lounge, go upstairs into the room on the right side of the balcony that contains the slot machines. As you enter the room, turn left, and play the right-hand machine of the two that are facing you. Save the game before you start, and resave it every time your total money increases above where you started. If the machine does not payout after about a dozen turns, reload your saved game. It is possible to max out your wallet in approximately ten minutes. Repeat this as many times as desired.
Easy Security research
Find a hackable vending or health machine next to or near a Bot Shutdown Panel. Hack the machine, and stop the pointer on the red to activate the alarm, thus triggering the Security Bots to come after you. Once you see them, quickly take a picture of one of them with the camera, then use the Bot Shutdown Panel to shut them down. The disabled bot will still be highlighted by the research camera, allowing you to research Security easily.
Easy XP in Multiplayer mode
Have a friend join your game while it is in progress on any team-based game, putting him or her on the other team. Find a turret anywhere in the map, and make sure there is nobody around. You and your friend can hack the turret back and forth for 10 XP per hack. Repeat this as many times as desired. -From: Christian Manzi
Easy final battle
Fully research the Houdini Splicer. Have Natural Camouflage equipped. Immediately before the final battle, remain idle, and you will become invisible. No one will attack as long as you do not move. If you move, you will become visible again, and all enemies will attack; you cannot turn invisible while being hit. Once Eleanor says she can fight, summon her. She will distract and fight everyone, allowing you to stay invisible. She will eventually kill everyone so that you can escape.
Alternate endings
Successfully complete the indicated tasks to get the corresponding ending. There are six different endings: Rise To Surface (good and evil), Abandoned (good and evil), and the standard ending (good and evil).
Good endings
Save all Little Sisters you adopt, and spare Grace Holloway, Stanley Poole, or Gilbert Alexander.
Save all Little Sisters you adopt, and kill Grace Holloway, Stanley Poole, and Gilbert Alexander.
Standard endings
Save at least one Little Sister, and harvest at least one Little Sister. Choose to die at the end, and spare Grace Holloway, Stanley Poole, and Gilbert Alexander.
Save at least one Little Sister, and harvest at least one Little Sister. Choose to die at the end, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander.
Bad endings
Save at least one Little Sister, and harvest at least one Little Sister. Choose to live at the end, and spare Grace Holloway, Stanley Poole, and Gilbert Alexander. Alternately, harvest all Little Sisters you adopt, and spare Grace Holloway, Stanley Poole, and Gilbert Alexander.
Save at least one Little Sister, and harvest at least one Little Sister. Choose to live at the end, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander. Alternately, harvest all Little Sisters you adopt, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander.
Free Telekinesis
Use the following trick to pull normal items toward you with Telekinesis and not use any Eve. Eve is only used when you release the button to throw an item with Telekinesis. Use Telekinesis to pull items such as ammunition or first aid kits toward you to collect without wasting any of your Eve. If you take an item you are already maxed out of, you will either be stuck holding it with Telekinesis or have to release the button to throw it and use some Eve. However, if you display the Plasmid wheel and select another Plasmid attack, you can release the button to drop the item without Telekinesis automatically throwing it. Thus, you will not use any Eve by dropping an item you cannot carry. This can also be used when pulling electrified trip wires out of walls. To do this, pull the item toward you with Telekinesis, and without releasing the trigger, display the Plasmid wheel to select another plasmid. When you close the Plasmid wheel and release the trigger, you will drop the item.
Defeating Rumblers
When fighting a Rumbler (Big Daddy with rockets), use Telekinesis to grab the rockets it fires and throw them back at it.
Power To The People weapon upgrade station locations
Power To The People weapon upgrade stations can be found at the following locations:
1. Ryan Amusements: Going to get the ticket.
2. Ryan Amusements: After the family display, through the door.
3. Pauper's Drop: From Journal 039, go out the door, down the stairs.
4. Pauper's Drop: In the back of skid row, in the limbo room. It is behind the stage
5. Pauper's Drop: After breaking into the hotel, when you are going through the halls, you will go through a hole. To the left is a blue sheet. To the right is the station.
6. Siren Alley: In Mermaid Lounge, go upstairs, and hack the gate. Then, drop through a hole in the floor.
7. Siren Alley: Just before Pump Station 5.
8. Dionysus Park: Behind the door; combination is "1080".
9. Dionysus Park: On the path to the train.
10. Fontaine Futuristics: After you destroy the flying Gil bot, you can enter where you gain access to the laboratory.
11. Fontaine Futuristics: After you turn on the lights, it will be in the bottom of the holding cells area.
12. Persephone Outer: On your left.
13. Inner Persephone: After you gain access to Sinclair, look back in the room.
14. Inner Persephone: Just after Ward B in the room with the rocket turret.
Easy "9-Irony" achievement
After you get your first Little Sister in Ryan Amusements, she will take you back into the main hall of Ryan Amusements to collect ADAM. While she is collecting ADAM, Splicers will attack, breaking down the door to the next part of the level. After going through the door, there will be a desk on the left with an animatronic Andrew Ryan sitting behind it, and near a cabinet behind him is a golf club. Use Telekinesis to pick up the club, then shoot it at the Andrew Ryan animatronic to get the "9-Irony" achievement.
Easy "Master Protector" achievement
Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Bought a Slot (5 points): Buy one Plasmid or Tonic Slot at a Gatherer's Garden.
Max Plasmid Slots (10 points): Fully upgrade to the maximum number of Plasmid Slots.
Upgraded a Weapon (10 points): Upgrade any weapon at a Power to the People Station.
Fully Upgraded a Weapon (10 points): Install the third and final upgrade to any of your weapons.
All Weapon Upgrades (20 points): Find all 14 Power to the People weapon upgrades in the game.
Prolific Hacker (20 points): Successfully hack at least one of every type of machine.
Master Hacker (20 points): Hack 30 machines at a distance with the Hack Tool.
First Research (5 points): Research a Splicer with the Research Camera.
One Research Track (20 points): Max out one Research Track.
Research Master (20 points): Max out research on all 9 research subjects.
Grand Daddy (25 points): Defeat 3 Big Daddies without dying during the fight.
Master Gatherer (30 points): Gather 600 ADAM with Little Sisters.
Fully Upgraded a Plasmid (10 points): Fully upgrade one of your Plasmids to the level 3 version at a Gatherer's Garden.
All Plasmids (20 points): Find or purchase all 11 basic Plasmid types.
Trap Master (15 points): Kill 30 enemies using only Traps.
Master Protector (15 points): Get through a Gather with no damage and no one getting to the Little Sister.
Big Spender (15 points): Spend 2000 dollars at Vending Machines.
Dealt with Every Little Sister (50 points): Either Harvest or Save every Little Sister in the game.
Against All Odds (30 points): Finish the game on the hardest difficulty level.
Big Brass Balls (25 points): Finish the game without using Vita-Chambers.
Rapture Historian (40 points): Find 100 audio diaries.
Unnatural Selection (10 points): Score your first kill in a non-private match.
Welcome to Rapture (10 points): Complete your first non-private match.
Disgusting Frankenstein (10 points): Become a Big Daddy for the first time in a non-private match.
"Mr. Bubbles - No!" (20 points): Take down your first Big Daddy in a non-private match.
Mother Goose (20 points): Save your first Little Sister in a non-private match.
Two-Bit Heroics (10 points): Complete your first trial in a non-private match.
Parasite (10 points): Achieve Rank 10.
Little Moth (20 points): Achieve Rank 20.
Skin Job (20 points): Achieve Rank 30.
Choose the Impossible (50 points): Achieve Rank 40.
Proving Grounds (20 points): Win your first non-private match.
Man About Town (10 points): Play at least one non-private match on each multiplayer map.
Additionally, there are seventeen secret achievements:
Daddy's Home (10 points): Found your way back into the ruins of Rapture.
Protector (20 points): Defended yourself against Lamb's assault in the train station.
Sinclair’s Solution (20 points): Joined forces with Sinclair in Ryan Amusements.
Confronted Grace (10 points): Confronted Lamb’s lieutenant in Pauper’s Drop.
Defeated the Preacher (20 points): Defeated the Preacher.
Nose for News (20 points): Uncovered the secret of Dionysus Park.
Found Lamb's Hideout (20 points): Gained access to Lamb’s stronghold.
Reunion (50 points): Reunited with your original Little Sister.
Heading to the Surface (25 points): Headed to the surface on the side of Sinclair's escape pod.
Escape (100 points): Escaped Rapture.
9-Irony (5 points): Paid your respects to the founder of Rapture.
Distance Hacker (5 points): Used the Hack Tool to hack an object at a distance.
Unbreakable (20 points): Defended yourself against the Big Sister without dying.
Look at You, Hacker (15 points): Killed 50 enemies using only hacked Security.
Adopted a Little Sister (5 points): Adopted a new Little Sister for the first time.
Savior (25 points): Saved every Little Sister and spared Grace, Stanley and Gil.
Counterattack (5 points): Killed an enemy with its own projectile.
The following achievements require the "Firepower Pack" bonus downloadable content:
Litmus Test (5 points): Earn 6 stars in the Protector Trials.
Acid Test (10 points): Earn 18 stars in the Protector Trial.
Trial By Fire (15 points): Earn 36 stars in the Protector Trials.
Enemy of the Family (15 points): Earn an A rank in all Protector Trials.
Perfect Protector (20 points): Collect 100% of the ADAM in a single Protector Trial.
Get a Bigger Bucket (25 points): Collect 50% of the ADAM available in all Protector Trials.
Additionally, there is one secret achievement with the "Firepower Pack" bonus downloadable content:
Guardian Angel (10 points): Completed all bonus Protector Trials.
The following achievements require the "Minerva's Den" bonus downloadable content:
Garbage Collection (10 points): Destroy all 10 Vacuum Bots in Minerva's Den.
Lancer Killer (10 points): Kill a Lancer Big Daddy.
ADAM Addict (10 points): Resolve all the Little Sisters in Minerva's Den.
Additionally, there are five secret achievements with the "Minerva's Den" bonus downloadable content:
Login (20 points): Reached Rapture Central Computing Operations.
Root Access Granted (20 points): Reached Computer Core Access.
Logout (50 points): Escaped Minerva's Den.
SUDO (20 points): Wrested control of the Thinker from Reed Wahl.
High Score (10 points): Get 9999 points in a single game of spitfire.
The following achievements require the "Rapture Metro Pack" bonus downloadable content:
Aqua Incognita (25 points): Play at least one non-private match on each downloadable content map.
Territorial (25 points): Win a non-private match in each of the 6 new maps.
Reincarnation (100 points): Use Rebirth to start again.
Labels:
Xbox 360
PS3-F.E.A.R. 3
Trophies
Successfully complete one of the following tasks to get a trophy:
Mission...accomplished? (Gold): Finish the Campaign on any difficulty (all intervals complete).
Man Mode (Gold): Finish the Campaign on INSANE difficulty.
Almost Halfway (Bronze): Attain Rank 10.
You've got the Touch! (Silver): Attain Rank 21.
Doll Collector (Bronze): Find the Alma Doll on every Mission.
Spiritually Attuned (Bronze): Make 100 Psychic Links (Share or Steal).
Insider Trading (Bronze): Possess every type of possessable enemy.
Score Manager (Bronze): Complete 30 challenges in one interval.
Completionist (Gold): Complete every challenge at least once.
Supreme Challenger (Bronze): Complete 500 total challenges between all categories.
That's a lot of Zeros (Gold): Attain a total of 250,000 points through challenges.
Earl of Pain (Bronze): Kill 1,000 enemies by any method in any game mode.
God Among Men (Silver): Kill 250 total enemies during Slo-Mo.
Art Collector (Bronze): Pin 100 total enemies with The Penetrator or Leaper knives.
No can defense! (Bronze): Kill 100 enemies with the Jump Kick or Sllide Kick.
State-of-the-Art. Bang, Bang! (Bronze): Kill 10 enemies in a row with Sniper Rifle headshots.
Footy Foul (Bronze): Kill 2 enemies with 1 Slide Kick during Slo-Mo.
Head Crab Removal (Bronze): 20 kills with a crowbar.
Little Brother's Helper (Bronze): As Pointman, kill 100 enemies suspended by Fettel.
Big Brother's Helper (Bronze): As Fettel, suspend 100 enemies that Pointman kills.
I'm not a Doctor, I'm a Medic! (Bronze): Perform 50 revives in any game mode.
We'll Try Again Tomorrow! (Bronze): Survive 3 waves in Contractions in a row without anyone bringing back a crate.
I F.E.A.R. Nothing! (Bronze): Finish a wave of Contractions on INSANE without anyone going in Last Shard.
Dead Blind (Bronze): Spend an entire round of Contractions in deep fog without going into Last Stand.
Hanging 20 (Bronze): Complete wave 20 in Contractions.
Handle with Care (Bronze): Return 30 crates in one game of Contractions.
Indecisive (Bronze): Possess 20 different enemies in one round of Soul King.
Unstoppable! (Bronze): Win all 5 rounds of a 5-round Soul King match.
Soul Gatherer (Bronze): Attain a total of 6,000 Souls in one round of Soul King.
Soul Hoarder (Bronze): Attain a total of 25,000 Souls across all rounds of a Soul King match.
Monarch (Bronze): Win 20 rounds of Soul King.
A Precursor (Bronze): In the Poker Room of Prison, kill all 3 enemies with headshots before slo-mo ends.
Extremist (Bronze): Complete any campaign level on INSANE without reloading checkpoints or going into Last Stand.
Master of F.E.A.R. (Platinum): Received all other trophies.
Additionally, there are 17 secret trophies:
Up The River (Bronze): Attain a total of 95,000 score on Interval 01.
Point Taken (Bronze): Attain a total of 110,000 score on Interval 05.
Crossing Over (Bronze): Attain a total of 70,000 score on Interval 06.
Point Authority (Bronze): Attain a total of 110,000 score on Interval 07.
Magna Slum Laude (Bronze): Attain a total of 85,000 score on Interval 02.
Cannibal Run (Bronze): Attain a total of 95,000 score on Interval 03.
House Arrest (Bronze): Attain a total of 105,000 score on Interval 04.
Town Hall Beating (Bronze): Complete Interval 04.
Through the Haystack (Bronze): Complete Interval 05.
Trouble Cross (Bronze): Complete Interval 06.
Prison Impossible (Bronze): Complete Interval 01.
Get To The Chopper (Bronze): Complete Interval 02.
Pain, In Bulk (Bronze): Complete Interval 03.
Terminal Victory (Bronze): Complete Interval 07.
Homecoming King (Silver): Complete Interval 08.
Yo, Adrian! (Bronze): Find something worth punching!
Dream Score (Bronze): Attain a total of 50,000 score on Interval 08.
Successfully complete one of the following tasks to get a trophy:
Mission...accomplished? (Gold): Finish the Campaign on any difficulty (all intervals complete).
Man Mode (Gold): Finish the Campaign on INSANE difficulty.
Almost Halfway (Bronze): Attain Rank 10.
You've got the Touch! (Silver): Attain Rank 21.
Doll Collector (Bronze): Find the Alma Doll on every Mission.
Spiritually Attuned (Bronze): Make 100 Psychic Links (Share or Steal).
Insider Trading (Bronze): Possess every type of possessable enemy.
Score Manager (Bronze): Complete 30 challenges in one interval.
Completionist (Gold): Complete every challenge at least once.
Supreme Challenger (Bronze): Complete 500 total challenges between all categories.
That's a lot of Zeros (Gold): Attain a total of 250,000 points through challenges.
Earl of Pain (Bronze): Kill 1,000 enemies by any method in any game mode.
God Among Men (Silver): Kill 250 total enemies during Slo-Mo.
Art Collector (Bronze): Pin 100 total enemies with The Penetrator or Leaper knives.
No can defense! (Bronze): Kill 100 enemies with the Jump Kick or Sllide Kick.
State-of-the-Art. Bang, Bang! (Bronze): Kill 10 enemies in a row with Sniper Rifle headshots.
Footy Foul (Bronze): Kill 2 enemies with 1 Slide Kick during Slo-Mo.
Head Crab Removal (Bronze): 20 kills with a crowbar.
Little Brother's Helper (Bronze): As Pointman, kill 100 enemies suspended by Fettel.
Big Brother's Helper (Bronze): As Fettel, suspend 100 enemies that Pointman kills.
I'm not a Doctor, I'm a Medic! (Bronze): Perform 50 revives in any game mode.
We'll Try Again Tomorrow! (Bronze): Survive 3 waves in Contractions in a row without anyone bringing back a crate.
I F.E.A.R. Nothing! (Bronze): Finish a wave of Contractions on INSANE without anyone going in Last Shard.
Dead Blind (Bronze): Spend an entire round of Contractions in deep fog without going into Last Stand.
Hanging 20 (Bronze): Complete wave 20 in Contractions.
Handle with Care (Bronze): Return 30 crates in one game of Contractions.
Indecisive (Bronze): Possess 20 different enemies in one round of Soul King.
Unstoppable! (Bronze): Win all 5 rounds of a 5-round Soul King match.
Soul Gatherer (Bronze): Attain a total of 6,000 Souls in one round of Soul King.
Soul Hoarder (Bronze): Attain a total of 25,000 Souls across all rounds of a Soul King match.
Monarch (Bronze): Win 20 rounds of Soul King.
A Precursor (Bronze): In the Poker Room of Prison, kill all 3 enemies with headshots before slo-mo ends.
Extremist (Bronze): Complete any campaign level on INSANE without reloading checkpoints or going into Last Stand.
Master of F.E.A.R. (Platinum): Received all other trophies.
Additionally, there are 17 secret trophies:
Up The River (Bronze): Attain a total of 95,000 score on Interval 01.
Point Taken (Bronze): Attain a total of 110,000 score on Interval 05.
Crossing Over (Bronze): Attain a total of 70,000 score on Interval 06.
Point Authority (Bronze): Attain a total of 110,000 score on Interval 07.
Magna Slum Laude (Bronze): Attain a total of 85,000 score on Interval 02.
Cannibal Run (Bronze): Attain a total of 95,000 score on Interval 03.
House Arrest (Bronze): Attain a total of 105,000 score on Interval 04.
Town Hall Beating (Bronze): Complete Interval 04.
Through the Haystack (Bronze): Complete Interval 05.
Trouble Cross (Bronze): Complete Interval 06.
Prison Impossible (Bronze): Complete Interval 01.
Get To The Chopper (Bronze): Complete Interval 02.
Pain, In Bulk (Bronze): Complete Interval 03.
Terminal Victory (Bronze): Complete Interval 07.
Homecoming King (Silver): Complete Interval 08.
Yo, Adrian! (Bronze): Find something worth punching!
Dream Score (Bronze): Attain a total of 50,000 score on Interval 08.
Labels:
PS3
6/18/2011
Dungeon Siege 3
Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Perfectionist (100 points): You completed your quest, plus all other secondary quests in the game.
Maximum Charisma (15 points): You achieved the highest possible influence with one of your companions.
Show Off (25 points): You've paraded about in nothing but rare items.
Worthy of Legend (100 points): You completed Dungeon Siege III at the highest difficulty level.
We Are Legion (10 points): You have gathered a full party of Legion descendants.
Circle of Friends (15 points): You achieved at least one level of influence with all three of your companions.
Archambaud's Anathema (20 points): During your fight against the Dapper Old Gent, you destroyed 50 of his Automatons.
Moment of Solace (20 points): Force Jeyne to flee before defeating her handmaids.
Rajani's Rival (20 points): You bested Rajani without needing to heal yourself.
View From The Top (50 points): You have achieved the maximum level.
Merchant of Ehb (5 points): You sold over 100,000 coins worth of items.
Lock, Stock, and Invocation (15 points): You have completed the main quest as Katarina.
The Calculus of Victory (15 points): You have completed the main quest as Reinhart.
Fiery Judgment (15 points): You have completed the main quest as Anjali.
Welcome to the Winner's Circle (100 points): You have restored the Legion and saved the land of Ehb.
Guardian of Ehb (15 points): You have completed the main quest as Lucas.
Guardian Legend (15 points): You reached level 20 as Lucas.
Two Perfect Tens (15 points): You reached level 20 as Katarina.
Archon Adept (15 points): You reached level 20 as Anjali.
Maximum Bro Fist (20 points): Playing co-op as Lucas and Reinhart, you defeated a boss.
Two Girls, One Boss (20 points): Playing co-op as Anjali and Katarina, you defeated a boss.
Epic Scholarship (15 points): You reached level 20 as Reinhart.
Loremaster (50 points): You have discovered 60 lore entries in one adventure.
Of One Mind (5 points): You have agreed on dialogue choices 20 times in one session.
Rivalry (5 points): You have disagreed on dialogue choices 20 times in one session.
Enduring Champion (10 points): Over your career, you have sustained at least 100,000 points of damage.
Flawless Victory (25 points): You defeated the reborn god without needing to be revived by a companion.
I Could Do This Blindfolded (25 points): You defeated a major opponent using only your default equipment.
Party of Four (25 points): You were part of a four-player party that completed the game together.
Fellowship of the Ding (10 points): You took part in a level-up while in a four-player game.
Nerds Hate Sunlight (15 points): You and a friend have played for three hours in one session.
Helping Hand (10 points): While joined to another player's game, you used an empowered Defensive Ability to assist the party.
Jinx (5 points): You were part of a conversation wherein four players were all in agreement as to what to say.
Military Intelligence (5 points): You were part of a conversation wherein four players were all in disagreement over what to say.
Additionally, there are ten secret achievements:
Stonebridge Alliance (25 points): You forged an alliance between Stonebridge and the 10th Legion.
Long Live the Queen (25 points): You broke the siege of Glitterdelve and saved Queen Roslyn.
Through the Murky Mire (25 points): You survived a journey through the Eastern Swamp.
Sacred Meeting (25 points): You spoke to the Radiant Youth in the Mournweald.
Trial by Fire (25 points): You defeated the archon, Rajani.
Aspire to Victory (25 points): You stormed the Spire and defeated Jeyne Kassynder.
Liberator (5 points): You freed all the prisoners in the Spire.
Royalist Ally (5 points): You have shown unwavering support to the Crown.
Lescanzi Ally (5 points): You ceded control of Gunderic Manor to Leona.
Legion Caretaker (5 points): You decided that Gunderic Manor should remain in Legion hands
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Perfectionist (100 points): You completed your quest, plus all other secondary quests in the game.
Maximum Charisma (15 points): You achieved the highest possible influence with one of your companions.
Show Off (25 points): You've paraded about in nothing but rare items.
Worthy of Legend (100 points): You completed Dungeon Siege III at the highest difficulty level.
We Are Legion (10 points): You have gathered a full party of Legion descendants.
Circle of Friends (15 points): You achieved at least one level of influence with all three of your companions.
Archambaud's Anathema (20 points): During your fight against the Dapper Old Gent, you destroyed 50 of his Automatons.
Moment of Solace (20 points): Force Jeyne to flee before defeating her handmaids.
Rajani's Rival (20 points): You bested Rajani without needing to heal yourself.
View From The Top (50 points): You have achieved the maximum level.
Merchant of Ehb (5 points): You sold over 100,000 coins worth of items.
Lock, Stock, and Invocation (15 points): You have completed the main quest as Katarina.
The Calculus of Victory (15 points): You have completed the main quest as Reinhart.
Fiery Judgment (15 points): You have completed the main quest as Anjali.
Welcome to the Winner's Circle (100 points): You have restored the Legion and saved the land of Ehb.
Guardian of Ehb (15 points): You have completed the main quest as Lucas.
Guardian Legend (15 points): You reached level 20 as Lucas.
Two Perfect Tens (15 points): You reached level 20 as Katarina.
Archon Adept (15 points): You reached level 20 as Anjali.
Maximum Bro Fist (20 points): Playing co-op as Lucas and Reinhart, you defeated a boss.
Two Girls, One Boss (20 points): Playing co-op as Anjali and Katarina, you defeated a boss.
Epic Scholarship (15 points): You reached level 20 as Reinhart.
Loremaster (50 points): You have discovered 60 lore entries in one adventure.
Of One Mind (5 points): You have agreed on dialogue choices 20 times in one session.
Rivalry (5 points): You have disagreed on dialogue choices 20 times in one session.
Enduring Champion (10 points): Over your career, you have sustained at least 100,000 points of damage.
Flawless Victory (25 points): You defeated the reborn god without needing to be revived by a companion.
I Could Do This Blindfolded (25 points): You defeated a major opponent using only your default equipment.
Party of Four (25 points): You were part of a four-player party that completed the game together.
Fellowship of the Ding (10 points): You took part in a level-up while in a four-player game.
Nerds Hate Sunlight (15 points): You and a friend have played for three hours in one session.
Helping Hand (10 points): While joined to another player's game, you used an empowered Defensive Ability to assist the party.
Jinx (5 points): You were part of a conversation wherein four players were all in agreement as to what to say.
Military Intelligence (5 points): You were part of a conversation wherein four players were all in disagreement over what to say.
Additionally, there are ten secret achievements:
Stonebridge Alliance (25 points): You forged an alliance between Stonebridge and the 10th Legion.
Long Live the Queen (25 points): You broke the siege of Glitterdelve and saved Queen Roslyn.
Through the Murky Mire (25 points): You survived a journey through the Eastern Swamp.
Sacred Meeting (25 points): You spoke to the Radiant Youth in the Mournweald.
Trial by Fire (25 points): You defeated the archon, Rajani.
Aspire to Victory (25 points): You stormed the Spire and defeated Jeyne Kassynder.
Liberator (5 points): You freed all the prisoners in the Spire.
Royalist Ally (5 points): You have shown unwavering support to the Crown.
Lescanzi Ally (5 points): You ceded control of Gunderic Manor to Leona.
Legion Caretaker (5 points): You decided that Gunderic Manor should remain in Legion hands
Labels:
Xbox 360
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